Posted by: peanutmaster | September 11, 2008

Spore Cheats


Insert the cheats listed below on the left for the desired result. The cheat console is opened by holding CTRL, SHIF, and C keys simultaneously. Keep in mind that some cheats will only work during some phases (or in some menus) of the game.

  • addDNA – Gives you more DNA to utilize (in mating/creation menu only)
  • capturePlanetGIF – Captures a 360 degree .gif file of your current planet
  • freeCam – The camera is freed up
  • help X – Discusses various commands and actions, where X equals the command or action
  • killallhints – No hints will appear during your playthrough
  • moreMoney – Gives you more money to utilize (tribal/civ mode)
  • refillMotives – Fills health completely
  • setConsequenceTrait X – Set your trait, where X equals the trait
  • SetTime (X, Y) – Set time, where X equals the hour and Y equals the minute
  • spaceCreate – Unlock all tools while in space
  • styleFilter-filmNoir – View the game in black and white
  • styleFilter-none – Bring your view back to the default setting
  • styleFilter-oilPaint – Make your view appear as an oil painting
  • unlockSuperWeapons – Unlocks each super weapon (civ mode)

 

Posted by: peanutmaster | September 3, 2008

The Most Random Video Ever.


No, this video doesn’t have any relation to games or Peanutmaster, but I just thought you would like to watch it.

Posted by: peanutmaster | September 3, 2008

21 Amazing Nintendo Facts


This is probably the most random video I have shown on this site.

Posted by: peanutmaster | September 3, 2008

Soul Calibur IV Hints And Cheats


BONUS CHARACTERS:

Algol: Successfully complete Story mode with a character that fights Algol as the final Boss (Mitsurugi, Taki, etc.).                                                                                                                                                Amy: Purchase her in the Character Creation for 4,000 gold.
Angol Fear: Defeat Angol Fear in Story mode.
Ashlotte: Defeat Ashlotte in Story mode.
Cervantes: Purchase him in the Character Creation for 4,000 gold.
Hong Yun-seong: Purchase him in the Character Creation for 4,000 gold.
Kamikirimusi: Defeat Kamikirimusi in Story mode.
Lizardman: Purchase him in the Character Creation for 4,000 gold.
Rock: Purchase him in the Character Creation for 4,000 gold.
Scheherazade: Defeat Scheherazade in Story mode.
Seong Mi Na: Purchase her in the Character Creation for 4,000 gold.
Setsuka: Purchase her in the Character Creation for 4,000 gold.
Shura: Defeat Shura in Story mode.
Sophitia: Purchase her in the Character Creation for 4,000 gold.
Talim: Purchase her in the Character Creation for 4,000 gold.
The Apprentice: Successfully complete Arcade mode with Darth Vader.
Yoshimitsu: Purchase him in the Character Creation for 4,000 gold.
Zasalamel: Purchase him in the Character Creation for 4,000 gold.
 

UNLOCK THE APPRENTICE:
Ok so There are 2 blank slots in at the top of the character select screen. One for Yoda wich will be DLC at some point and the other is The Apprentice. To unlock him, just beat arcade mode as Darth Vader.
UNLOCKABLE CREATE-A-SOUL PARTS/WEAPONS:

 Advanced Equipment  Earn 20 honors
All Weapons Clear Story mode with that Character
Animal Head Equipment Earn 25 honors
Basic Equipment Earn 5 honors
Intermediate Equipment Earn 15 honors
Leviathan and Voodoo Equipment Earn 30 honors
More Equipment Earn 10 honors

JOKE WEAPONS:

To get a character’s joke weapon (like amy’s wand) just finish their story mode!

Posted by: peanutmaster | September 2, 2008

Sinnoh World Map


Here is a map of Sinnoh, the homeworld of Pokemon Diamond/ Pearl. Sorry about the words not being that clear. Hope this helps!

Posted by: peanutmaster | September 2, 2008

Star Wars Force Unleashed – Lucasarts – Ps3


I have been seeing previews of Forced Unleashed since before Christmas in Gaming magazines and websites. I really did wonder what it could offer that was new to the world of Star Wars, seeing as so many game versions of the films had been created. When I finally got round to writing up a preview, I saw that I was wrong.

This entry in the Star Wars saga casts players as Darth Vader’s “Secret Apprentice”, unveiling new revelations about the Star Wars galaxy. The expansive story, created under direction from George Lucas, is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In it, players will assist the iconic villain in his quest to rid the universe of Jedi – and face decisions that could change the course of their destiny. As its name implies, The Force Unleashed completely re-imagines the scope and scale of the Force by taking full advantage of newly developed technologies only possible on next-gen consoles that will be seen and experienced for the first time anywhere in videogaming.

Star Wars Force Unleashed, unlike many games, has both a gripping stroyline AND amazing gameplay. As well as using the lightsaber to defeat enemies, you can harness the force like never before. And the effects are often terrifying, with stunning graphics. Just take a look at just how realistic the whole thing is in the screenshots below!

SCREENSHOTS:

Posted by: peanutmaster | September 1, 2008

Club Penguin Coin Glitch Update


The coin glitch which has now been solved. This means that if you try it, you will be automatically banned.

For those who didnt get to try out the coin cheat, this is what it was;

  > Log into any of the SAFE CHAT SERVERS.

 > Go to the night club and walk up to the Dj game like you were about to play it, but when a blue box pops up asking if you want to play dont click yes or no.

 > Instead press tab on your keyboard – a yellow box should appear.

 > Keep pressing tab until the yellow box appears around your home icon in the toolbar. (It may take you thirty clicks on the tab before it is around your home icon. It just depends on how many penguins are in the night club).

 > Press enter when the yellow box is around your home icon.

 > When you arrive in your igloo the blue box will still be there asking you to play.

 > Press yes. Once you press yes it will take you to the dj game to play, don’t start playing. Instead press the X to leave. It will say you have earned 0 coins.

 > Then press the X again and it will say you have won 350 coins. Keep pressing the X to get more and more coins until your bored of doing it.

 > To get out of the game once you don’t want anymore coins press log off.

DO NOT USE THIS NOW: YOU WILL GET BANNED!!!

Posted by: peanutmaster | September 1, 2008

Top 15 Ds Games. Ever.


15: Meteos

Match up symbols and blast them off into space to the tune of a techno soundtrack. Mind blowing!

14: Dk Jungle Climber

A welcome return to Donkey Kong, as you scurry around floating levels monkey-style in this magical side scroller.

13: Hotel Dusk: Room 215

Detectives, steak dinners and a spot of midnight bowling. More like a book than a game, but it is a killer page turner.

12: Metroid Prime Hunters

Samus returns for an epic Ds adventure.

11: Pokemon Mystery Dungeon: Explorers Of Time And Darkness

The sequel to the brilliant Pokemon Mystery Dungeon game that has a few tricks up it’s sleeves.

10: Worms Open Warfare 2

Stuffed full of action to play on your own or with friends. OBLITERATE THOSE WORMS!!!!

9: Yoshi’s Island Ds

The team behind Xbox tat ‘Blinx The Cat’ lay their dirty hands on this Ninty legend. And do good. Very good.

8: Starfox Command

Abandoning the signiture epic space battles in favour for  of a semi-strategic mechanic was a bold step, but it does pay off.

7: Super Mario 64 Ds

The original game remastered to suit the Ds. And it’s possibly the best remastered game I have played.

6: Warioware: Touched!

An effortlessly enjoyable collection from the freakishly talented Warioware team. A bit easy compared to previous games…

5: New Super Mario Bros.

Mario returns in another classic platformer to save Peach from the clutches of Bowser.

4: Animal Crossing: Wild World

In Wild World you can do just about anything you want; fish, catch bugs, collect paintings…

3: Mariokart Ds

Mario is the star of yet another great kart racing game.

2: Pokemon Diamond/Pearl

Journey through the Sinnoh region building up the ultimate Pokemon team to beat the gyms.

1: The Legend Of Zelda: Phantom Hourglass

Link has returned for his latest sea faring, dungeon exploring adventure.

Posted by: peanutmaster | September 1, 2008

Nintengirls Ds


I have seen the idea of ‘Nintengirls’ floating round the internet for some time now and I thought it needed sorting out once and for all.

Above is a couple of supposed covers for Nintengirls.

From what I know, I believe this is just a sick joke, despite how sexy the cover girl is. I have a few reasons for believing this,  the most obvious being that Nintendo, renowned for their family freindly games would never make such a sexist game. But for the sicker viewers, here’s a few images of what Nintengirls COULD be like.

This is my opinion on this ‘game’. What’s yours?

Posted by: peanutmaster | September 1, 2008

Club Penguin: Elite Penguin Force – Disney – Ds


I really didn’t think that I would be writing a preview for a console version of Club Penguin, despite it’s amazing sucess, but here it is.

Club Penguin: Elite Penguin Force is will introduce kids (who are old or new to the online game) to all new adventures in the Club Penguin world, giving players a chance to complete new secret agent missions, solve mysteries and connect with friends in many new ways.

The game allows players to take on the role of a covert agent in the Elite Penguin Force. Players embark on missions utilizing familiar and all-new gadgets, accessories, vehicles and locations to investigate mysterious events in the Club Penguin world. Club Penguin for Nintendo DS will include Disney’s DGamer allowing kids to engage with other Disney game players in a secure online community whether at home or on the go via their Nintendo DS or home computer.

Players will be able to wirelessly connect with the virtual Club Penguin world using the Nintendo DS to unlock special features and upload coins to their online penguin account. All this and more makes Elite Penguin Force a great way to get involved in the classic Club Penguin game and for more experienced gamers to get more from their Club Penguin.

Posted by: peanutmaster | August 24, 2008

Super Smash Bros. Melee – Nintendo – Gamecube


What happens when you put the best of Nintendo’s heroes together and make them destroy each other with mind-blowing signiture moves in stunning brawls? You get this, possibly the best fighter I have played.

For those sad enough to have not played  Super Smash Bros. Melee, it’s all about Nintendo’s stars from the near-forgotten classics like The Ice Climbers to the Ninetendo stars like Mario, along with Bowser, Link, Zelda, Yoshi, Ness, Pikachu and more pitting it out in fast-paced brawls in visually stunning locations from around the characters history. Whilst travelling through the different lands, collect up to nearly 300 trophies showing off your skills and the background behind Nintendo’s all-stars.

As well as the classic fighting mode, where players fight their way through an assortment of characters (to a final battle with a random glove….WTF…) there is also Adventure mode, exploring the stories behind each character and a special mode where you must fight your way through different battles with different specifications. To finish the single player mode off, their is also a few minigames to play.

But what would a Nintendo game be without multiplayer? This game is (of course) no exeption, with the multiplayer being better than the single player! There’s just that little thing that makes it better than any other multiplayer I have played in most games! Maybe it’s that feeling when your Kirby is standing proud on the screen as your mate’s Mario lies dead… In single player mode you just can’t look at your mate and laugh as you thrash him.

There is lots of collectables to find in Super Smash Bros. Melee. For a start, there is nearly 300 trophies to collect that take on the form of the main characters and their minor characters and enemies. These can be found by either completing a character’s adventure mode and classic mode stories or just found randomly strewn around the different modes. There is also a lottery machine where you can spend the tokens you collect throughout modes. There is also five special characters to unlock by completing different requirements. On top of all this, five extra stages are also unlockable for players to brawl on.

Compared to Super Smash Bros. Brawl, Melee doesn’t seem as bad as you would think. The graphics are almost as good as it’s newer brother, and the only big difference is the characters. Yes, there ARE more in Brawl, but the only one’s I seem to play as also appear in Melee. The gameplay is very similar, but maybe in the end, the Wii has breathed new life into the Gamecube classic.

RATING: 89%

Posted by: peanutmaster | August 14, 2008

Pokemon Platinum Preview And Official Trailer (Japan)


The next Pokemon game has been announced! When I first heard this I thought it was all a hoax, but after investigation I have found this is the real thing! Here’s what it’s all about (and I must say, it sounds cooler than Diamond and Pearl!)

– Pokemon Platinum is scheduled to be released in Japan on September 17. The dates for the rest of the world have not been announced yet.

– Giratina, the third of the Dragon Trio (Dialga, Palkia and Giratina) will be appearing in the cover of Pokemon Platinum.

– A special promo Ds kit will be released too!

– The below picture shows the Pokemon Platinum cover art and the new promo Ds in original colour (Platinum White).

 – A new item called the Battle Recorder is going to be introduced. This can be used to record your best battles and send them anywhere in the world.

– The story is slightly different to those of Diamond and Pearl. Sinnoh is colder and something has happened to Mount Coronet, opening a void to Giratina’s home world called ‘Ruined World’. Here, Giratina takes on his ‘Origin Forme’:

 – (I prefer the form Giratina takes in Diamond/ Pearl. To me it seems more fearsome. What do you think?)

– Because of the colder climate in Sinnoh, the main characters have wrapped up! This new design is accompanied by the Poketech’s new design.

I hope this game lives up to the standard set by Diamond/ Pearl and I will add more to this preview as I get information.

Posted by: peanutmaster | August 13, 2008

Soul Calibur IV – Namco Bandai – Xbox 360, PS3


This game is a personal favourite classic and now it’s great to see Soul Calibur making the leap to the next-gen consoles in its fourth alliteration of the popular fighting franchise. Like Soul Calibur II the elitists in Soul Calibur IV will be tested against an unstoppable force from a galaxy far, far away. I’m talking about Star War’s premiere characters Yoda, Darth Vader, and the Apprentice from the upcoming action game “Force Unleashed”, set to be another Star Wars hit. If that bullet point wasn’t enough to sway your vote already, Namco Bandai has packed Soul Calibur IV full of goodies for everyone from the first time Souls, to the long time Soul Calibur fans. Another soul has been absorbed, enjoy.

Fighting games don’t come around too often anymore. So when we see the glimmer of hope of a new version of an old classic, it is easy to become overjoyed with fond memories of when the fighting games ruled the arcade. Namco Bandai’s Soul Calibur IV has taken some time to make its debut on current gaming platforms, but like they say ‘all good things come for those who wait’, well Soul Calibur IV was definitely worth the wait. In many ways, Soul Calibur IV reminds me more of Soul Calibur II then its last release on the PS2. The main reason would be its console exclusive characters are from outside of the Soul Calibur universe. In 2003 it was Spawn (Xbox), Link (Gamecube) and Tekken’s Heihachi Mishima (PS2). Now the platforms numbers have shrunk by one and we see George Lucas freely licensing three characters from the Star Wars Universe.

Soul Calibur IV follows in the traditional path of “the fighting game” by adding new characters, changing around a few things in the game while keeping the same solid foundation. For the most part Soul Calibur IV feels and plays like a Soul Calibur game, although some veteran gamers might disagree with some choices developer Project Soul has made. Despite a few minor nitpicks you can’t go wrong with Soul Calibur IV if you have been a long time fan of Soul Calibur’s fantasy fighting realm. New gamers to the franchise will probably accept Soul Calibur IV with open arms. Really, no other fighting games does weapon-based combat quite as good as Soul Calibur, certainly not at this level of perfection.

One positive aspect that has always remained true with Soul Calibur is that it is friendly to novice fighting gamers, button-master one timers and the dedicated masters of the art. In other games like Virtua Fighter and even Dead or Alive you can learn the game and remain at a steady performance level; however in Soul Calibur you can be a master and still loose matches in unthinkable ways to the most unlikely candidates. In the fourth edition of Soul Calibur it seems that Namco Bandai has upped the game by adding more variables like destructible armour, more characters and the amazing new critical finishers. Even if you mastered Soul Calibur II doesn’t mean you will pull ahead like before. Wearing down your enemy and picking the right time to attack and defend has never been more opponent as Soul Calibur IV blazes down with lighting fast attacks and powerful smashing blows.

Besides the games accessible nature and new fighting elements, Soul Calibur IV pulls ahead of any previous version simply because of the added option to go online. Besides sitting around with friends you can finally test your skills online. The online aspect of Soul Calibur is fairly straightforward to get into and doesn’t have too many moments of lag. I had a few matches that started to get bogged down online, however it was never anything more then other games that have their momentary slow spots. Doing battle in ranked or unranked matches is a lot of fun to see how other gamers use certain characters, and to equally find out what mad skills are out there.

The single player aspect of Soul Calibur IV is still the focus of the experience with two familiar paths to follow along with a new trail called The Tower of Lost Souls. For the familiar you can go through the game in eight rounds in the arcade mode, or try your hand at the five levels in the games story mode. In the story mode each character has their own cinematic ending that is worth the ten minute wait through the action. I’m glad to see that each character has a unique ending and perspective explored in the end cinematic; it definitely makes the lore of Soul Calibur more interesting and confusingly strange. The only problem in this years story mode is that is its rather short and it reuses the same cut-scenes as you progress through the story. It would have been nice to see a little more development put into the roster in Soul Calibur IV, it’s too bad this common trend in fighting games is continuing still into 2008.

The new path in Soul Calibur IV is the Tower of Lost Souls which pits the player against an ascending and descending group of battles divided into sections and floor levels. First you will fight up the tower against themed enemies and some of the best level designs in the game. While climbing up or down the stairs you will face the biggest challenges presented in Soul Calibur IV which showcasing just how mean this franchise can get. During your travels in the tower you will also be able to unlock new items that have to be discovered by finishing around special hidden specifications. In total you will be looking at 60 Floors that will challenge the most proficient gamers who dare to climb the towers steps.

In ever edition of Soul Calibur we see a number of new entries into the series. From Soul Edge (1998) to Soul Calibur II (2003) nine new characters where added to the list of thirteen playable characters. In Soul Calibur III (2005) six new characters where introduced onto the twenty characters from previous games. Finally Soul Calibur IV (2008) adds seven new characters, not including the three Star Wars guests bringing the total 34 characters. The list doesn’t stop there because Soul Calibur IV has the character creator which debuted in the previous Soul Calibur game bringing the list upwards toward the amazing hundred mark. On the Xbox 360 you can save up to 50 characters in slots. That is 50 in total which combines new characters, or edits on existing characters.

The new kids on the block add even more variation than seen before in a Soul Calibur title. One character that immediately stood out was the pikestaff wielding Hilde. This beautiful red head is a versatile fighter that can jump between ranged and close range attacks with ease. Compared to a character like Kilik, Hilde has the advantage of using both a long range weapon (pike) and an up close dagger like Cassandra. I guess you can say she is the melding point between those two. Some other fresh faces in Soul Calibur IV look like the merger of good and evil with Algol, who is the main antagonist in Soul Calibur IV. Algol is also the man that holds both Soul Calibur weapons, the Soul Edge and the Soul Calibur itself. There are also five characters created by guest artists from Japan. These characters are by far the most original in the game although the cool artistic flair doesn’t always translate into gameplay. The featured characters start with the alien force Angol Fear designed by Mine Yoshizaki, the mechanical geared character Ashlotte designed by Oh! Great, elf inspired Scheherazade designed by Yutaka Izubuchi, Kimono wearing Kamikirimusi designed by Hirokazu Hisayuki and the busty cowgirl Shura designed by Hiroya Oku.

The Star Wars cameos in Soul Calibur IV feel slightly out of place with two iconic Jedi’s being entered into action along with a newcomer we have yet to see in action. Darth Vader exclusive to the PS3 is the most balanced and fitting character out of the bunch with a strong amount of attacks and a good defense. Change Darth’s name and you’d think he was another creation from Namco Bandai. Yoda on the other hand is unmistakable and a true original to the series. The thing with Yoda is his height which works to his advantage 99% of the time. Since Yoda marks in at 2”2 he is able to stand still while swords fly over his head and while his opponents try and pick him up for some brutal Yoda bashing. This doesn’t mean Yoda is an unstoppable character, he is just an overly unique addition that really doesn’t fit the games image or playing style, maybe Obi Wan or Luke should have stepped up in his place. The third addition is the Apprentice from the upcoming LucasArts title Forced Unleashed. In Soul Calibur, the Apprentice (who is Darth’s apprentice) is a strong competitor to go against who has some powerful moves that can be “unleashed” Even though the Apprentice feels a little too powerful the seems to fit the game a little better than both Darth and Yoda because of his human appearance. Hopefully the rumors of Yoda and Darth jumping ship to the other platforms via downloadable content is true because even though Soul Calibur IV has Star Wars Jedi’s, it really sucks that we can’t have a showdown between the two iconic characters.

I felt the roster was fairly sufficient in Soul Calibur IV compared to other fighting games, although if you haven’t found your perfect match, or just want more challengers to step up the Create-a-Soul (CAS) mode returns. Debuted in Soul Calibur III the create-a-soul mode allows you to make your own fighter. This includes dressing them up, picking their fighting style, and outfitting with a wide assortment of deadly weapons. The CAS mode is open from the start of the game so you make all your CAS wishes come true at any time, along with creating your own fighters you can also edit the main roster of the game which makes for some interesting creations.

Getting the most out of your created CAS characters you will want to wait a bit so you can collect new gear before you play dress up. New items are collected during your travels up and down the tower of Lost Souls, or through normal play of the games storyline. This includes everything from new clothing pieces including new underwear items, assorted footwear, dresses and more to new weapons that range from the powerful Soul Calibur weapons to the insane ridiculous power of a rubber mallet or a hula hoop. Unlocking items can be highly addictive and a lot of fun if you enjoy the “dress up” aspect of Soul Calibur.

Besides an aesthetic touch, dressing up your character can lead to new combinations to develop each characters skill. How this works is by giving a certain amount of space to allocate skills to each character. The amount of skill space is determined by the player’s weapon and outfit. Changing this around can greatly benefit any playing style allowing you to fine tune each warrior. The skills are divided into 5 categories being Power, Impact, Boost, Gauge and Special. Upgrading your abilities simply come from playing the game with each character. Each character has their own style level starting at level one building upwards from there. For an example of the skills you can use come in the form of auto countering, auto unlockable attacks, auto impacts, impact healing, gauge recovery, soul boost, nullify ring outs and lots more. It’s fun to play around with the skills in the game and once you find your weakness its good to build a strong defense using the skills earned.

For problems Soul Calibur IV suffers from a weak multiplayer selection with only the standard VS available. A few more options would have been greatly welcomed like a team vs. or anything else to add a little substance to getting together with someone for a few rounds. It’s fun to jump into a quick match or two; however Soul Calibur IV promotes the use of online battling against the more traditional road actually hanging out in person with a few buddies knocking out a few rounds. Another downside in Soul Calibur IV was how easy it was to unlock, or purchase new characters. From the starting of the game you can basically beat the story mode twice to earn enough credits to unlock the rest of the cast. This makes the accomplishment of having a full roster feel underwhelming and not important. I liked how the previous Soul Calibur games made you work for a full roster.

Unfortunately, Soul Calibur IV doesn’t support Playstation 3 Trophies; however it does a good job implementing its uses of Achievements called Honors in the game. These range from some easy to grab numbers like clearing story mode on Normal (Pursuer of the Secret) and Hard (Mystery of the Swords) difficulty, landing an attack on a taunting opponent (Iron Hammer) and performing 100 first attacks (Swift Strike). Up for more of a challenge try descending 20 floors in the Tower of the Lost Souls (Never Ending Advance) or grabbing over 30 treasures in the same tower (Legendary Hidden Treasures). Soul Calibur IV’s online game is reflected in the achievements with a few achievements to be had by defeating different fighting styles online (World Class Fighter) and winning ten times online (Unknown Swordsman) or simply fighting 100 times online for another achievement (Engraved into History).

In Soul Calibur’s case the achievements definitely help to extend the life of the game as you can inspire to get 1000 gamerpoints in the game. Hopefully, Namco Bandai will consider supporting Trophies in the future with a nice little patch. Besides choosing between Darth Vader, and Yoda, achievements are the only other aspect that will sway your vote over to the Xbox 360. Other than gaining a few gamer points both version of the game run respectively well on each console.

Soul Calibur IV is a beautiful looking fighting game that pushes the long running franchise into some new ground while keeping the core gameplay near the same level. The roster has been filled up with an assortment of wonderful characters, including three Star Wars cameos, but if that wasn’t enough make your own fighters, or edit the current souls waiting for battle. Namco Bandai covers new ground trying its hand at the online world of gaming with multiplayer versus, and the ability to download new content for the game. Soul Calibur IV might not re-invent the deadly battler, but it does a great job giving fans what they want and a little more. Either on the PS3 with Vader, or the 360 with Yoda, Soul Calibur IV is a safe purchase and a game that will be in your collection for a long time.

RATING: 89%

Posted by: peanutmaster | August 12, 2008

Worst Games…. EVER!!!


Time to give the most pointless games some credit now –

Posted by: peanutmaster | August 11, 2008

TOP 50 GAMES OF ALL TIME – 1st Birthday Special


Yup, today is Peanutmaster’s first birthday! It’s funny when you think that a year ago this site wasn’t even here! So after over a 100 reviews, alot of guides and countless cheats, Peanutmaster is going to count down it’s favourite 50 games… EVER!

50: WORMS OPEN WARFARE – DS

A mind bogglingly explosive game where you blast your enemies into space with bazookas, rocket launchers and the odd grenade. The classic game is re invented here, with good results.

49: METAL GEAR SOLID PORTABLE OPS – PSP

Metal Gear Solid is the classic stealth game, and this PSP nust have is one of the best versions I have played.

48: SUPER PRINCESS PEACH – DS

If you love Super Mario games, this game is for you, with a little twist for the girls. Rather than Mario taking centre stage, Princess Peach has! Use her umbrella and more to get her to the next level!

47: WORMS OPEN WARFARE 2 – DS

The sequel to the ultimate classic worms game. You can’t not love this game!

46: CROC 2 – PS2

The sequel to the forgotten classic Croc is not quite as good as the original…

45: DONKEY KONG: JUNGLE CLIMBER – DS

Jump, swing and fly inside a barrel as Donkey Kong returns once more along with Diddy Kong. This swinging platformer is probably aimed at younger gamers, although I still love it.

44: SENSIBLE SOCCER – PS2

This game will get you laughing as you score goals. Don’t judge a game by it’s name, this one is anything but sensible!

43: METAL SLUG ANTHOLOGY – WII

The classic Metal Slug arcade games have awoken once more, along with a new adventure; Metal Slug 6! A great game for lovers of Platformers.

42: SONIC RUSH – DS

Another classic – anything with Sonic in is great in my books!

41: METAL GEAR ACID – PSP

Basically the normal stealth game of Metal Gear combined with rpg style movement. Good luck cracking this tough nut!

40: POKEMON COLLOSEUM – GAMECUBE

This is a great game, where you can really show off your Pokemon. The only let down I see is that there aren’t many Pokemon you can get in the game, unless you use the gameboy to download more from another game.

39: METAL GEAR SOLID PORTABLE OPS PLUS – PSP

The sequel to the hit Portable Ops, that doesn’t add much more but is still a brilliant game for Metal Gear Solid fans.

38: METROID PRIME ECHOES 2 – GAMECUBE

Enter the world of Samus on another Metroid adventure.

37: YOSHI’S ISLAND – DS

Be Yoshi in another Mario themed platformer.

36: SONIC GEMS COLLECTION – PS2

Relive the greatest Sonic moments! This is the biggest Sonic collection I have seen to date, and I know the fans of the series love it too.

35: SONIC RIVALS – PSP

Race your way to the finnish as the fastest hedgehog around against the greatest Sonic sidekicks and enemies!

34: CRASH NITRO KART – PS2

Its the great spinning mammal! No, not Sonic, Crash Bandicoot! This classic playstation character enters his second racing adventure in Crash Nitro Kart! Although the gameplay feels slower than the original, this is a good game.

33: POKEMON BATTLE REVOLUTION – WII

Although the graphics are amazing, this isn’t the best Pokemon game I’ve seen…

32: SONIC RIVALS 2 – PSP

Another sonic game with the same gameplay as Sonic Rivals 1. It’s the slight differences that make it better.

31: GRAND THEFT AUTO: LIBERTY CITY STORIES – PSP

Run, shoot and obliterate your way through an action packed Liberty City as you kill gang leaders, drive fast (and slow) cars and make hassle for the police all for respect.

30: HALO – XBOX

The great Halo makes it’s first appearance in this revolutionary shooter.

29: SPYRO: A HERO’S TAIL – PS2

This is a great Ps2 game where you run about the world of Spyro as the little dragon himself, setting enemies on fire and completing small puzzles to restore peace to his world.

28: BURNOUT REVENGE – PS2

This is what Juiced SHOULD be like. A great game that is all about destroying the other players and smashing up the roads. And racing. Amazing graphics and brilliant gameplay are what sets this game apart from other Burnout games.

27: MARIO AND LUIGI: PARTNERS IN TIME – DS

This game involves Mario, Luigi, Baby Mario, Baby Luigi and a whole lot of platforming madness!

26: MARIOKART: DOUBLE DASH – GAMECUBE

Mario gears up for another great racing game involving pairing up to totally destroy the enemy. You have to love this game!

25: MARIOKART DS – DS

Possibly the best Mario game for the DS. Stunning graphics and amazing gameplay make this one to buy!

24: ADVANCE WARS: DAYS OF RUIN – DS

Rpg battling with a difference.

23: POKEMON MYSTERY DUNGEON: BLUE/ RED RESCUE TEAM – DS

This is what Pokemon would have been like if they could talk. Join the Red or Blue rescue teams and search dungeons for treasure! Beware of nasty ‘mon though!

22: SUPER MARIO 64 – DS

This is a remake of a brilliant Mario game, involving rescuing the princess. Again.

21: BIOSHOCK – XBOX 360

When this game came out it shook the gaming world, with graphics stunningly real, and gameplay unlike any others.

20: DRAGON BALL Z: BURST LIMIT – PS3

Dragon Ball Z returns to make another good fighter bettering any other I have played.

19: PATAPON – PSP

March, kill and stomp your feet through this action packed rythme based platformer from the makers of the brilliant Loco Roco.

18: BURNOUT: PARADISE – PS3

Burnout returns with an even more stunning game than before! This is a game all Burnout fans must play!

17: SUPER SMASH BROS. MELEE – GAMECUBE

The only place to see Mario wrestling Pikachu is Super Smash Bros!

16: ANIMAL CROSSING – GAMECUBE

When you enter the world of Animal Crossing, what you do is up to you. Fish, chat, catch bugs or just play your NES, the choice is yours.

15: DIDDY KONG RACING – DS

Join Diddy Kong as you race across a variety of stages to defeat the evil Wizpig. Race in car, plane AND hoverboat! As if this wasnt enough, create your own tracks and try to beat the best on it! Multiplayer is great as you pit it against your friends. 

14: HALO 3 – XBOX 360

This is yet another game that proves just what games can be. the graphics are amazing and the gameplay addictively brilliant.

13: MARIOKART WII – WII

The best Mariokart I have played.

12: LEGO STAR WARS: THE ORIGINAL TRILOGY – PSP

Relive the greatest Star Wars moments… In LEGO! Join Luke, Han Solo and Princess Leia in their quest to stop the Sith once and for all!

11: SUPER SMASH BROS. BRAWL – WII

The sequel to the hit Gamecube game, where Mario, Link, Pikachu, Samus, Kirby and more classic Nintendo characters destroy each other in the greatest brawl so far…

10: ANIMAL CROSSING: WILD WORLD -DS

The portable version of the brilliant Gamecube game where you can do what you want!

9: POKEMON MYSTERY DUNGEON: EXPLORERS OF TIME AND DARKNESS – DS

The  sequel to Pokemon Mystery Dungeon, where Pokemon can talk! Explore the furthest reaches of the land in an epic search for treasure!

8: POKEMON DIAMOND AND PEARL – DS

The greatest Pokemon game available is amazing! with over 480 pokemon to catch and a massive world to find them in, Pokemon has never been so addictive!

7: THE LEGEND OF ZELDA: PHANTOM HOURGLASS – DS

The sequel to Windwaker, giving a new aspect on the dungeon searcching boy, Link and his mysterious adventures.

6: NEW SUPER MARIO BROS – DS

Platforming heaven is all there is too this classic styled Mario game. Enjoy travelling through the 8 worlds, and defeating each stunning boss!

5: LOCO ROCO – PSP

Jump, bounce and roll your way through the insanely brilliant levels to get rid of the evil that has spread throughout the worlds.

4: GRAND THEFT AUTO IV – PS3

With a stunning amout of sales, this game is obviously brilliant. Go back to Liberty City and cause more hassel for the police whilst searching for all the secfrety hidden ‘pidgeons’ and taking on other gangs.

3: LEGO INDIANA JONES – XBOX 360

After The amazing Lego creation that was LEGO Star Wars, the only thing to do was create a LEGO version of Indiana Jones! And what a succssess it is!

2: THE LEGEND OF ZELDA: TWILIGHT PRINCESS – WII

This game reinvents The Legend Of Zelda, as you roam this massive world in search of your final goal, solving puzzles and becoming a wolf in your spare time.

1. SUPER MARIO GALAXY – WII

After took over almost everything, it was obvious his next ambition was to go into space. And that was just what he did. This game not only combines classic platforming with a completly new style of Mario gaming, it also looks beautiful! Bowser has never looked so fearsome!!!!

That just about sums up what Peanutmaster has done throughout the last year! I hope you enjoyed our roundup.

Posted by: peanutmaster | August 10, 2008

Soul Calibur IV teaser


Posted by: peanutmaster | August 10, 2008

Animal Crossing Gamecube Hints


NO 1: HUNT FOR SHINING SPOTS!

Every day there is a new patch in your town that looks slightly different. It shines. Dig up this patch with a shovel to find 1.000 bells!

NO 2: HIT ALL ROCKS!

This may sound weird but if you hit the rocks that are strewn randomly around your town, eventually you’ll find one that suddenly goes red when hit and throws up some money. Keep hitting it and the amount of money it throws up will get greater, until a ringing sound is heard and the rock becomes just an average stone. This only happens once a day.

NO 3: DIG BEFORE HITTING!!!

If you are having a hard time with the last tip because you keep sliding back whilst hitting the rock, just dig holes around you before you hit the stone. This means you are stuck fast and able to hit the rock alot more times; giving you more money!

NO 4: SAVE!!!!! SAVE OR FACE THE CONSEQUENCES!!!!!!!!!!!!!!!!

SAVE! Save every time you play!!! If not, you will have to face the furry wrath of the demon mole, Ressetti!! He will torment you for a while, shouting at you about lost memories and other rubbish, untill he gets bored or you’re dead. usually the latter.

NO 5: BUY A GAMEBOY!

To get the full abilities of this game, make sure you own a gameboy and gameboy connecting cable. If you do, you can use the gameboy to make cool designs in Able Sisters and you’ll be able to go to the port and take a trip to a small island where it is always summer! Doesn’t that sound like a good reason to spend some money on a gameboy? It sure does to me!

NO 6: NOOK’S STORE HOLDS THE SECRETS TO A GOOD HRA SCORE!!!

Make sure you visit Tom Nook’s store EVERY day! He often has special items in store that are a once-in-a-lifetime-buy. These items can be the difference between a bad HRA score and a brilliant one. Good luck.

NO 7: FORGET WHAT EVERYONE ELSE SAYS. THE KEY TO A GOOD TOWN IS TO DO IT HOW YOU LIKE.

The title sums it all up. Animal Crossing is about YOUR descisions. Do it how you want and it will all turn out brilliantly.

Posted by: peanutmaster | July 22, 2008

Top Ten Most GLUTTONOUS Video Game Characters



When we played the first Mystery Dungeon game, we thought that we had seen everything Pokemon could give. Now we know that that simply isn’t true.

It’s apparently a stark kind of reality, living the life of a Pokémon. If Chunsoft’s Pokémon Mystery Dungeon: Explorers of Darkness is to be believed, Nintendo’s pocket monsters inhabit a cute civil war-torn world, filled with randomised, yet repetitious surroundings, explored through stilted movements and combat. Indeed, who would’ve thought that washing up on the shores of a mysterious Pokémon-ridden land, teaming up with a mysterious Pokémon partner, and heading out on not so mysterious Pokémon dungeon expeditions would be so… so… boring?

Then again, plopping the pocket critters into maze-like environments and seeing what padded playtime sticks isn’t a new trick for the aging franchise. After all, the ‘main’ series of Pokémon games has its fair share of mind-numbing dungeon-esque sections. Of course, the main difference here, as anyone who has played 2006’s Pokémon Mystery Dungeon: Blue Rescue Team and/or Red Rescue Team would be quick to point out, is that the Pokémon Mystery Dungeon games: a) cast you in the role of a human turned Pokémon overnight, thereby b) do not include your human trainings, gym badges, and “to be the very best like no one ever was”, meaning c) Pokémon Mystery Dungeon games are instead heavily based on the roguelike genre of videogames, albeit under a different franchise flavour. Think along the lines of NetHack, or, to a more popularised extent, the Diablo series.

Unlike the heck-filled dankness of Blizzard’s looting LSD, Pokémon Mystery Dungeon: Explorers of Darkness has an undeniable charm on its side. As saccharinely cheerful as they’ve ever been, the personable aesthetic design of a typical Pokémon title is overflowing here. The art and animation, sometimes overly bright, colourful and definitely far from indicative of what DS hardware is capable of, is nevertheless endearing. The sound effects and music, while gratingly jaunty at times, would make even the surliest PALGN forum member crack a smile. Likewise, the game’s plot is as bizarre as it is negligible, with an underground syndicate of Pokémon plundering dungeons worldwide, all in the name of a non-descript Wigglytuff. Tooth-decaying sweetness all round then.


That said, potential players are well-advised not to be (completely) fooled by Explorers of Darkness’ superficial designs. When it comes down to the game’s proverbial main course of dungeon exploration and real-time battling gameplay, Explorers of Darkness is as hardened as they come — well, as ‘hardened’ as something aimed at the average ten-year-old, anyway. While it’s a far cry from Chunsoft’s prior unapologetically difficult Mystery Dungeon games of over the past decade or so, Explorers of Darkness offers a viable learning experience for the non-roguelike youth of today.

Battles, arguably the largest staple of the Pokémon franchise are all too familiar, yet all too different in Explorers of Darkness. There’s still the curious politeness of waiting your turn to strike. The bonus emphasises on the elemental/physical types of the Pokémon scuffing it out once again also comes into the equation. But rather than the skirmishes be completely commanded through a menu screen, Explorers of Darkness, allows real-time tile-based decision-making and planning. In turn, this means the field of exploration and movement becomes a much larger concern than in a traditional Pokémon game. Granted, you’d like to corner an enemy Pokémon in a secluded area, just as much as you wouldn’t want your Squirtle avatar surrounded by a circle of Ivysaurs. But it’s here where one of the largest problems with the largest chunk of gameplay to be eked out of Explorers of Darkness rears its frightful Jynx-like features. Sure, the controls can be a bit unresponsive at times, while at other points rapidly bashing the attack button gets the job done, albeit mindlessly so. The extraneous battle menu designs, an ugly trial in navigation, don’t instill much confidence in the ambitions of the developers either. However, these are minor niggles in light of the environment-related frustration awaiting the young and old.
Again, as a Pokémon-flavoured roguelike, Explorers of Darkness embraces randomly-generated dungeons. Meaning no two visits to a level, along with the placement of items and enemies contained within, are ever the same. Ergo players shouldn’t be expecting intricately designed dungeons — or for that matter, balanced play areas. Players will therefore certainly laugh the first time they enter a dungeon and see the exit to the next level right there in front of them. The next ten times it occurs, those same players will begin wondering what the so-called ‘Mystery’ of these ‘Pokémon Dungeons’ is all about — especially in relation to their implied ‘Exploration’ (or lack thereof). Likewise, battles can and do suffer at the hands of these impulsively-created environments. Like a proverbial roll of the dice, players will find themselves entering a new area, only to be surrounded by more higher levelled enemies than their measly Piplup can ever hope to whip a penguin-like tail at.

Don’t be looking to your team-mates’ dumbfounded AI to be lending an effective hand in such cases, either, as they’ll be having a hard enough time as it is navigating the levels as well. Considering the emphasis on success more or less relies on grinding that experience up, it also doesn’t help that the unevenly generated dungeons is where the majority of gameplay will be taking place. The in-between mission exposition and side-quests do little to hide the overall repetitive nature of the overall game’s objectives.
Much has been promoted of Explorers of Darkness’  Wi-fi capabilities. While there isn’t anything of the multiplayer battling sort on offer, there is somewhat of a nifty player-to-player messaging system in place. When the going gets tough — such as say, the umpteenth time your exploration team finds itself under-levelled in sporadic circumstances — is where the game’s SOS option shines. Allowing cries for back-up to be sent via email address, mobile phone or even Wii Message Board, to a fellow Pokémon Mystery Dungeon player, this ‘meta’ rescue system is one of the alarmingly few bright instances of thoughtful entertainment to be had with the game.

Perhaps the most telling sign of the depth to be found in Explorers of Darkness is the marketing of the game. As is the norm with the Pokémon franchise, the seperate version of the latest Pokémon Mystery Dungeon games contain a slightly different, yet minuscule range of exclusive Pokémon available for enlisting in your exploration team. Of course, this negligible exclusivity has already been made all for naught by community discoveries. Choosing one version of the game over the other should therefore be as contemplative as deciding which cover art is the more attractive. And Explorers of Darkness does have a cheeky Chimchar on the front, after all. Just don’t be expecting anything more than the endearing pictures within.

 Some will say that this is a poor and repetitive game with the Pokemon name slapped on to sell. I don’t think this is completly true. This is just like the original Mystery Dungeon, but with slight and impressive add-ons. Yes, it is repetitive at times, but if You enjoyed the previous version, you’ll love this. But for those who don’t understand the point of Pokemon, don’t even bother with this.

RATING: 77%

Posted by: peanutmaster | July 21, 2008

Top Ten HARDEST Video Game Bosses


A personal list on the ten hardest bosses I have ever faced in video games. This list is entirely my opinion. If you feel there’s another boss that should be on this list, feel free to shout out. But keep the negative comments to yourself. You’ll just get a negative comment review anyway. Anyways, enjoy the video!

ADDITIONAL INFO ON BOSSES ON THE LIST (DON’T READ IF YOU DON’T WANT TO BE SPOILED)

10: The Shadow Queen (Paper Mario: TTYD)
Length of Battle: Long
# of different attacks: High
Annoyingness: Low
She’s on this mainly due to the fact that her AND her hands attack you, and she has high HP.

9: Omega (Final Fantasy 5)
Length of Battle: Very Short
# of attacks: A lot
Annoyingness: Very High
This thing can remove party members from battle PERMANENTLY (until the battle ends) and has wicked powerful other moves. Too bad you can kill it in one hit.

8: The Biolizard (Sonic Adventure 2)
Length of Battle: Medium
Variety of attacks: A lot of difficult-to-dodge attacks
Annoyingness: High
The final few attacks this thing uses are obscene, especially the final attack. You can’t get back any rings you drop when floating in the air, so two hits from the floating eggs, and you’re screwed.

7: Bouldergeist (Prankster Comet, Super Mario Galaxy)
Length of Battle: Short
Variety of attacks: Quite a few once it gets hands
Annoyingness: High
You only have ONE HP to kill this thing. And its flying rocks home in on you. Talk about a disadvantage.

6: Elite Four (Pokemon Emerald)
JUST BEAR WITH ME. I found the Elite Four hard on the first playthrough, so please, don’t go complaining about how you find them to be easy.
Length of battle: Drake and Wallace take a while to defeat
Variety of attacks: Each member of the Elite Four has a crapload of different Pokemon
Annoyingness: Starts Low, getting progressively harder.
Drake’s dragons all have high stats (especially Salamence) and Wallace just has powerful Pokemon like Gyarados and Milotic that take a while to beat.

5: Weldar (Banjo-Tooie)
Length of Battle: Short
Variety of attacks: A few
Annoyingness: High
After it loses 3 HP, the floor becomes electrical, so you have to focus on doging its fiery blasts, AND the floor! Trust me, that’s harder than it sounds.

4: King K. Rool (Donkey Kong 64)
Length of Battle: VERY long
Variety of Attacks: Has five different phases, so has many attacks.
Annoyingness: High
If you lose to K. Rool once, you have to restart the whole match from DK!

3: Culex (Super Mario RPG)
Length of Battle: Long
Variety of attacks: Huge amount of magic
Annoyingness: Medium
This thing’s magic is a killer. It has attacks like Corona and Dark Star for killing you, and that Wind Crystal can turn you into Mushrooms! And you have to kill everything on the screen, too.

2: Cackletta (Mario and Luigi: Superstar Saga)
Length of Battle: Very Long
Variety of attacks: Insane variety of attacks, gets more powerful attacks as it loses HP. All attacks are hard to dodge.
Annoyingness: Very High
This thing has a ton of HP and cheap attacks. Heal when necessary and PAY ATTENTION to Cackletta so you can dodge her!

1: The HAG 1 (Banjo-Tooie)
Length of Battle: VERY long
Variety of attacks: A large amount of attacks. Speed of Grunty’s spells is lower if you get a question correct, but is always fast in the final stage of the battle.
Annoyingness: VERY High, mainly due to the fact that her spells become very hard to dodge later in the battle.
This thing has immense HP, a huge variety of attacks, and what do you have? a few honeycombs worth of life, and maybe cheats. Without cheats, this is probably the most frustrating thing I have ever faced. Especially in Replay Mode… no cheats and only 5 honeycombs!!! This thing isn’t THAT hard with good dodging, but beating it in replay mode could take a LONG time, hence why it’s #1.

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